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Fix warnings triggered by
elided_named_lifetimes
lint
#15328
opened Sep 20, 2024 by
VitalyAnkh
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The Cooler 'Retain Rendering World'
A-Rendering
Drawing game state to the screen
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Needs-Release-Note
Work that should be called out in the blog due to impact
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Implement Reflect for PhantomData
A-Reflection
Runtime information about types
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Allow to expect (adopted)
A-Cross-Cutting
Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#15301
opened Sep 19, 2024 by
richchurcher
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Add sprite and mesh alteration examples
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#15298
opened Sep 19, 2024 by
richchurcher
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UI Scrolling
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
C-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#15291
opened Sep 18, 2024 by
Piefayth
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3 tasks done
Added Mesh::ATTRIBUTE_POSITION_2D (VertexFormat::Float32x2)
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#15288
opened Sep 18, 2024 by
brianreavis
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Reduce memory usage in component fetches and change detection filters
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#15283
opened Sep 18, 2024 by
ItsDoot
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Allow animation clips to animate arbitrary properties.
A-Animation
Make things move and change over time
C-Enhancement
A new feature
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
core
and alloc
over std
Lints
A-Cross-Cutting
#15281
opened Sep 18, 2024 by
bushrat011899
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Reduce runtime panics through Entities, components, systems, and events
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Needs-Release-Note
Work that should be called out in the blog due to impact
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
SystemParam
validation
A-ECS
Allow a closure to be used as a required component default
A-ECS
Entities, components, systems, and events
C-Needs-Release-Note
Work that should be called out in the blog due to impact
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Macros
Code that generates Rust code
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
#15269
opened Sep 17, 2024 by
fluffiac
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conversions between change detection types
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#15263
opened Sep 17, 2024 by
atornity
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Fix transparent_window example on wayland
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#15262
opened Sep 17, 2024 by
mahkoh
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Update Fundamental domain-agnostic mathematical operations
C-Dependencies
A change to the crates that Bevy depends on
S-Blocked
This cannot move forward until something else changes
glam
to 0.29, encase
to 0.10.
A-Math
#15249
opened Sep 16, 2024 by
targrub
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bevy_reflect: Replace "value" terminology with "opaque"
A-Reflection
Runtime information about types
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Docs
An addition or correction to our documentation
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Contentious
There are nontrivial implications that should be thought through
#15240
opened Sep 15, 2024 by
MrGVSV
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Shadow Hierarchies (aka fragments/auxilary nodes)
A-Hierarchy
Parent-child entity hierarchies
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Enhancement
A new feature
C-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
bevy_reflect: Add Runtime information about types
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ReflectRef
/ReflectMut
/ReflectOwned
convenience casting methods
A-Reflection
#15235
opened Sep 15, 2024 by
MrGVSV
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bevy_reflect: Add Runtime information about types
C-Enhancement
A new feature
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Function
trait
A-Reflection
box shadow
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Needs-Release-Note
Work that should be called out in the blog due to impact
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Shaders
This code uses GPU shader languages
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#15204
opened Sep 14, 2024 by
ickshonpe
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Fix bevy_picking sprite backend panic in out of bounds atlas index
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Transform Helper methods
A-Transform
Translations, rotations and scales
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#15200
opened Sep 14, 2024 by
Bayslak
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Add various methods to get reflected components from Runtime information about types
C-Enhancement
A new feature
D-Unsafe
Touches with unsafe code in some way
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
EntityRef
& friends
A-Reflection
Additive blending within animation graphs
A-Animation
Make things move and change over time
A-Color
Color spaces and color math
C-Enhancement
A new feature
C-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
System param for dynamic resources
A-ECS
Entities, components, systems, and events
C-Enhancement
A new feature
C-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#15189
opened Sep 13, 2024 by
chescock
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ProTip!
Updated in the last three days: updated:>2024-09-17.