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Fix comment about auto text box drawing (#458)
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Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7
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Vortyne committed Aug 5, 2024
1 parent 59202a2 commit a433982
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion ram/wram.asm
Original file line number Diff line number Diff line change
Expand Up @@ -976,7 +976,7 @@ wBoughtOrSoldItemInMart:: db
; $02 - draw
wBattleResult:: db

; bit 0: if set, DisplayTextID automatically draws a text box
; bit 0: if set, prevents DisplayTextID from automatically drawing a text box
wAutoTextBoxDrawingControl:: db

; used in some overworld scripts to vary scripted movement
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