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Experiments on frame pacing in Android #674

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602 changes: 411 additions & 191 deletions Cargo.lock

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8 changes: 7 additions & 1 deletion Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@ resolver = "2"
members = [
"vello",
"vello_encoding",
"vello_pacing",
"vello_shaders",
"vello_tests",

Expand Down Expand Up @@ -52,7 +53,7 @@ static_assertions = "1.1.0"
thiserror = "1.0.64"

# NOTE: Make sure to keep this in sync with the version badge in README.md and vello/README.md
wgpu = { version = "22.1.0" }
wgpu = { git = "https://github.com/gfx-rs/wgpu", rev = "aeac0f29fed2ae4240869c8ff419ea93523d32d9" }
log = "0.4.22"
image = { version = "0.25.2", default-features = false }

Expand All @@ -63,3 +64,8 @@ pollster = "0.3.0"
web-time = "1.1.0"
wgpu-profiler = "0.18.2"
scenes = { path = "examples/scenes" }

[patch.crates-io]
# "Choreographer" branch: https://github.com/rust-mobile/ndk/tree/choreographer
ndk = { git = "https://github.com/rust-mobile/ndk/", rev = "d6eaac2df982f091dde061f8c3e0f36cb495e788" }
ndk-sys = { git = "https://github.com/rust-mobile/ndk/", rev = "d6eaac2df982f091dde061f8c3e0f36cb495e788" }
11 changes: 10 additions & 1 deletion examples/with_winit/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ name = "with_winit"
crate-type = ["cdylib", "lib"]

[features]
default = ["wgpu-profiler"]
default = []
# Enable the use of wgpu-profiler. This is an optional feature for times when we use a git dependency on
# wgpu (which means the dependency used in wgpu-profiler would be incompatible)
wgpu-profiler = ["dep:wgpu-profiler", "vello/wgpu-profiler"]
Expand Down Expand Up @@ -41,6 +41,7 @@ log = { workspace = true }
# We're still using env-logger, but we want to use tracing spans to allow using
# tracing_android_trace
tracing = { version = "0.1.40", features = ["log-always"] }
ash = { version = "0.38.0", default-features = false }

[target.'cfg(not(target_os = "android"))'.dependencies]
# We use android_logger on Android
Expand All @@ -62,6 +63,7 @@ tracing-subscriber = { version = "0.3.18", default-features = false, features =
"registry",
] }
profiling = { version = "1.0.15", features = ["profile-with-tracing"] }
ndk = { version = "0.9", features = ["api-level-33", "nativewindow"] }

[target.'cfg(target_arch = "wasm32")'.dependencies]
console_error_panic_hook = "0.1.7"
Expand All @@ -70,3 +72,10 @@ wasm-bindgen-futures = "0.4.43"
web-sys = { version = "0.3.70", features = ["HtmlCollection", "Text"] }
web-time = { workspace = true }
getrandom = { version = "0.2.15", features = ["js"] }

[package.metadata.android.application]
debuggable = true

[package.metadata.android.sdk]
target_sdk_version = 33
min_sdk_version = 33
187 changes: 179 additions & 8 deletions examples/with_winit/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@

use std::collections::HashSet;
use std::num::NonZeroUsize;
use std::rc::Rc;
use std::sync::Arc;

#[cfg(not(target_arch = "wasm32"))]
Expand All @@ -16,6 +17,8 @@ use web_time::Instant;
use winit::application::ApplicationHandler;
use winit::event::*;
use winit::keyboard::*;
use winit::raw_window_handle::HasWindowHandle;
use winit::window::WindowId;

#[cfg(all(feature = "wgpu-profiler", not(target_arch = "wasm32")))]
use std::time::Duration;
Expand Down Expand Up @@ -107,6 +110,10 @@ const AA_CONFIGS: [AaConfig; 1] = [AaConfig::Area];
struct VelloApp<'s> {
context: RenderContext,
renderers: Vec<Option<Renderer>>,

google_display_timing_ext_devices: Vec<Option<ash::google::display_timing::Device>>,
present_id: u32,

state: Option<RenderState<'s>>,
// Whilst suspended, we drop `render_state`, but need to keep the same window.
// If render_state exists, we must store the window in it, to maintain drop order
Expand Down Expand Up @@ -164,6 +171,9 @@ struct VelloApp<'s> {
modifiers: ModifiersState,

debug: DebugLayers,
choreographer: Option<Rc<ndk::choreographer::Choreographer>>,
animation_in_flight: bool,
proxy: winit::event_loop::EventLoopProxy<UserEvent>,
}

impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
Expand All @@ -172,6 +182,8 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {

#[cfg(not(target_arch = "wasm32"))]
fn resumed(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) {
use vello::wgpu::hal::vulkan;

let Option::None = self.state else {
return;
};
Expand All @@ -194,6 +206,8 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
let render_state = RenderState { window, surface };
self.renderers
.resize_with(self.context.devices.len(), || None);
self.google_display_timing_ext_devices
.resize_with(self.context.devices.len(), || None);
let id = render_state.surface.dev_id;
self.renderers[id].get_or_insert_with(|| {
let start = Instant::now();
Expand Down Expand Up @@ -224,6 +238,29 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
.expect("Not setting max_num_pending_frames");
renderer
});
let display_timing_ext_device = &mut self.google_display_timing_ext_devices[id];
let device_handle = &self.context.devices[id];
if display_timing_ext_device.is_none()
&& device_handle
.device
.features()
.contains(wgpu::Features::VULKAN_GOOGLE_DISPLAY_TIMING)
{
*display_timing_ext_device = unsafe {
device_handle
.device
.as_hal::<vulkan::Api, _, _>(|device| {
let device = device?;
let instance = self.context.instance.as_hal::<vulkan::Api>()?;
Some(ash::google::display_timing::Device::new(
instance.shared_instance().raw_instance(),
device.raw_device(),
))
})
.flatten()
};
}

Some(render_state)
};
}
Expand Down Expand Up @@ -370,13 +407,45 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
// in a touch context (i.e. Windows/Linux/MacOS with a touch screen could
// also be using mouse/keyboard controls)
// Note that winit's rendering is y-down
if let Some(RenderState { surface, .. }) = &self.state {
if let Some(RenderState { surface, window }) = &self.state {
if touch.location.y > surface.config.height as f64 * 2. / 3. {
self.navigation_fingers.insert(touch.id);
// The left third of the navigation zone navigates backwards
if touch.location.x < surface.config.width as f64 / 3. {
if let wgpu::rwh::RawWindowHandle::AndroidNdk(
android_ndk_window_handle,
) = window.window_handle().unwrap().as_raw()
{
let window = unsafe {
ndk::native_window::NativeWindow::clone_from_ptr(
android_ndk_window_handle.a_native_window.cast(),
)
};
window
.set_frame_rate(
60.,
ndk::native_window::FrameRateCompatibility::Default,
)
.unwrap();
}
self.scene_ix = self.scene_ix.saturating_sub(1);
} else if touch.location.x > 2. * surface.config.width as f64 / 3. {
if let wgpu::rwh::RawWindowHandle::AndroidNdk(
android_ndk_window_handle,
) = window.window_handle().unwrap().as_raw()
{
let window = unsafe {
ndk::native_window::NativeWindow::clone_from_ptr(
android_ndk_window_handle.a_native_window.cast(),
)
};
window
.set_frame_rate(
90.,
ndk::native_window::FrameRateCompatibility::Default,
)
.unwrap();
}
self.scene_ix = self.scene_ix.saturating_add(1);
}
}
Expand Down Expand Up @@ -438,12 +507,13 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
self.prior_position = Some(position);
}
WindowEvent::RedrawRequested => {
if self.animation_in_flight {
return;
}
let _rendering_span = tracing::trace_span!("Actioning Requested Redraw").entered();
let encoding_span = tracing::trace_span!("Encoding scene").entered();

render_state.window.request_redraw();

let Some(RenderState { surface, window }) = &self.state else {
let Some(RenderState { surface, window }) = &mut self.state else {
return;
};
let width = surface.config.width;
Expand Down Expand Up @@ -541,6 +611,44 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
.get_current_texture()
.expect("failed to get surface texture");

let present_id = self.present_id;
self.present_id = self.present_id.wrapping_add(1);
if device_handle
.device
.features()
.contains(wgpu::Features::VULKAN_GOOGLE_DISPLAY_TIMING)
{
unsafe {
let swc = surface
.surface
.as_hal::<wgpu::hal::vulkan::Api, _, _>(|surface| {
if let Some(surface) = surface {
surface.set_next_present_time(ash::vk::PresentTimeGOOGLE {
desired_present_time: 0,
present_id,
});
Some(surface.raw_swapchain())
} else {
None
}
})
.flatten()
.flatten();
if let Some(swc) = swc {
let display_timing = self.google_display_timing_ext_devices
[surface.dev_id]
.as_ref()
.unwrap();
// let result = display_timing.get_refresh_cycle_duration(swc);
// eprintln!("Refresh duration: {result:?}");
if present_id % 5 == 0 {
// let result = display_timing.get_past_presentation_timing(swc);
// eprintln!("Display timings: {result:?}");
// eprintln!("Most recent present id: {}", present_id);
}
}
}
}
drop(texture_span);
let render_span = tracing::trace_span!("Dispatching render").entered();
// Note: we don't run the async/"robust" pipeline, as
Expand Down Expand Up @@ -589,6 +697,33 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
frame_time_us: (new_time - self.frame_start_time).as_micros() as u64,
});
self.frame_start_time = new_time;

if let Some(choreographer) = self.choreographer.as_ref() {
let proxy = self.proxy.clone();
// choreographer.post_vsync_callback(Box::new(move |frame| {
// eprintln!("New frame");
// let frame_time = frame.frame_time();
// let preferred_index = frame.preferred_frame_timeline_index();
// for timeline in 0..(frame.frame_timelines_length().min(3)) {
// eprintln!(
// "{:?} {}",
// frame.frame_timeline_deadline(timeline) - frame_time,
// if timeline == preferred_index {
// "(Preferred)"
// } else {
// ""
// }
// );
// }
// eprintln!("{frame:?}");
// // proxy
// // .send_event(UserEvent::ChoreographerFrame(window_id))
// // .unwrap();
// }));
window.request_redraw();
} else {
window.request_redraw();
}
}
_ => {}
}
Expand All @@ -607,12 +742,14 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
* self.transform;
}

if let Some(render_state) = &mut self.state {
render_state.window.request_redraw();
}
// if let Some(render_state) = &mut self.state {
// if !self.animation_in_flight {
// render_state.window.request_redraw();
// }
// }
}

fn user_event(&mut self, _event_loop: &winit::event_loop::ActiveEventLoop, event: UserEvent) {
fn user_event(&mut self, event_loop: &winit::event_loop::ActiveEventLoop, event: UserEvent) {
match event {
#[cfg(not(any(target_arch = "wasm32", target_os = "android")))]
UserEvent::HotReload => {
Expand All @@ -632,6 +769,10 @@ impl<'s> ApplicationHandler<UserEvent> for VelloApp<'s> {
Err(e) => log::error!("Failed to reload shaders: {e}"),
}
}
UserEvent::ChoreographerFrame(window_id) => {
self.animation_in_flight = false;
self.window_event(event_loop, window_id, WindowEvent::RedrawRequested);
}
}
}

Expand Down Expand Up @@ -702,6 +843,8 @@ fn run(
let debug = DebugLayers::none();

let mut app = VelloApp {
present_id: 0,
google_display_timing_ext_devices: vec![None; renderers.len()],
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Should keep the same order as the declaration and put them in the opposite order under renderers ?

context: render_cx,
renderers,
state: render_state,
Expand Down Expand Up @@ -746,7 +889,34 @@ fn run(
prev_scene_ix: 0,
modifiers: ModifiersState::default(),
debug,
// We know looper is active since we have the `EventLoop`
choreographer: ndk::choreographer::Choreographer::instance().map(Rc::new),
proxy: event_loop.create_proxy(),
animation_in_flight: false,
};
if let Some(choreographer) = app.choreographer.as_ref() {
fn post_callback(choreographer: &Rc<ndk::choreographer::Choreographer>) {
let new_choreographer = Rc::clone(choreographer);
choreographer.post_vsync_callback(Box::new(move |frame| {
eprintln!("New frame");
// The vsync point
let frame_time = frame.frame_time();
for timeline in frame.frame_timelines().take(3) {
eprintln!(
"{:?} to present {:?} later",
timeline.deadline() - frame_time,
timeline.expected_presentation_time() - timeline.deadline()
);
}
post_callback(&new_choreographer);
}));
}
// post_callback(choreographer);
choreographer.register_refresh_rate_callback(Box::new(|value| {
let span = tracing::info_span!("Getting a new refresh rate", ?value).entered();
eprintln!("New refresh rate Testing: {value:?}; {}", value.as_nanos());
}));
}

event_loop.run_app(&mut app).expect("run to completion");
}
Expand Down Expand Up @@ -784,6 +954,7 @@ fn window_attributes() -> WindowAttributes {
enum UserEvent {
#[cfg(not(any(target_arch = "wasm32", target_os = "android")))]
HotReload,
ChoreographerFrame(WindowId),
}

#[cfg(target_arch = "wasm32")]
Expand Down
3 changes: 2 additions & 1 deletion vello/src/util.rs
Original file line number Diff line number Diff line change
Expand Up @@ -138,7 +138,8 @@ impl RenderContext {
let features = adapter.features();
let limits = Limits::default();
#[allow(unused_mut)]
let mut maybe_features = wgpu::Features::CLEAR_TEXTURE;
let mut maybe_features =
wgpu::Features::CLEAR_TEXTURE | wgpu::Features::VULKAN_GOOGLE_DISPLAY_TIMING;
#[cfg(feature = "wgpu-profiler")]
{
maybe_features |= wgpu_profiler::GpuProfiler::ALL_WGPU_TIMER_FEATURES;
Expand Down
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