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This is the main repository of Hello Rust, a coding show by Matthias
Endler about the Rust programming language (https://www.youtube.com/hellorust).
It is targeted towards intermediate Rust programmers, who have already read the book and want to learn advanced patterns and tricks as well as how to write ergonomic code in Rust.
In this repository, you find the list of previous episodes, the planned shows and the show notes.
As you know, producing content takes a lot of time and effort. On top of that, running a YouTube channel requires getting a lot of expensive hardware (like recording and editing equipment) to achieve somewhat acceptable quality.
This show is free for everybody to watch. If you want it to stay this way, consider donating.
Sponsor on Github and earn a special place in my heart — forever. ❤️
- #0: Humble Beginnings - An introduction on what this show is about. [Video]
- #1: Hello Universe - default trait, debug trait, builder pattern [Video]
- #2: Snakes And Gears - iterators, map, filter, EntryAPI, List comprehensions [Video]
- #3: A Code Review - Option, Result, Error handling, URL parsing, external crates [Video]
- #4: Touch Typing Tutor - touch typing, application, ggez, event handling, game state, iterators, hacking, live-coding [Video]
- #5: Coding Challenge - Balanced Brackets - Into trait, Pattern matching, HashMap, Stack, unreachable! macro, coding puzzle, competitive programming [Video]
- #6: Parameterized Tests, Macros, And Refactoring - Test data providers, Parameterized tests, AsRef trait, Macros [Video]
- #7: Parsing Dates Using Proptest And Tdd - Property testing, Quickcheck, Unit testing, Fuzzy testing, TDD [Video]
- #8: Let'S Write A Python Module! - Tutorial, FFI, pyo3, Module, Extension, Python [Video]
- #9: Go Vs Rust - Concurrency And Race Conditions - race-conditions, ownership, mutex, concurrency, rayon, golang, rustlang [Video]
- #1: Hitting A Bug In The Rust Compiler - While Writing A Boring Link Checker - commandline, url, checking, ice, compiler bug [Video]
If you have an idea for a future show, don't hesitate to create a new issue or upvote an existing one.
The following YouTube creators greatly inspired me. I appreciate the work that went into these channels.
Q: What development environment do you use?
A: Right now, I use VSCode and the Rust plugin plus Rust analyzer.
I've heard good things about the IntelliJ Rust plugin, though.
Therefore, I might try this setup in the future.
Q: What audio/video equipment do you use? A: Video: Canon 700D. Audio: Rhode NT USB, Takstar SGC 598.
Q: What is your post-processing routine?
A: Quite simple. I solely use iMovie Davinci Resolve Final Cut right now.
I'm mostly annoyed by the long rendering times on my MacBook. (5 hours for 30 minutes of video.)
Q: What is the name of your color theme?
A: Usually I use 1337 and the Github Theme, but that can vary per show.
I will try to mention it in the show notes, if it's something else.
Q: What font are you using?
A: Operator Sans Mono Cascadia Code as a Nerd Font variant
Q: How long does it take to create one episode?
A: Around 30 hours. Here's a breakdown of the process:
- 💪 Preparation time: 5 hours
- 👨🏻💻 Creating a prototype for the code I'd like to show: 2-5 hours
- 🌺 Prepare office for recording: 30min
- 🖥 Recording: 2-4 hours
- 🎞 Editing: 12-16 hours
- 🍿 Publication: 2 hours
My hope is to get faster over time. Especially the editing is still
painful, although I've gotten much better already. Publication could also mostly
be done automatically and I wrote some tooling to help me with that (see ci
folder).
- Gears from the show intro designed by Freepik.
- Ornament from the show intro designed by Freepik.