Skip to content

Commit

Permalink
Merge pull request #159 from arrayfire/devel
Browse files Browse the repository at this point in the history
v3.5.0 devel to master
  • Loading branch information
9prady9 authored Jun 28, 2017
2 parents 2609c90 + 8db332e commit 289e9dc
Show file tree
Hide file tree
Showing 23 changed files with 1,432 additions and 190 deletions.
24 changes: 22 additions & 2 deletions Cargo.toml
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
[package]
name = "arrayfire"
description = "ArrayFire is a high performance software library for parallel computing with an easy-to-use API. Its array based function set makes parallel programming simple. ArrayFire's multiple backends (CUDA, OpenCL and native CPU) make it platform independent and highly portable. A few lines of code in ArrayFire can replace dozens of lines of parallel computing code, saving you valuable time and lowering development costs. This crate provides Rust bindings for ArrayFire library."
version = "3.4.3"
version = "3.5.0"
documentation = "http://arrayfire.github.io/arrayfire-rust/arrayfire/index.html"
homepage = "https://github.com/arrayfire/arrayfire"
repository = "https://github.com/arrayfire/arrayfire-rust"
Expand All @@ -14,13 +14,33 @@ exclude = [
"arrayfire/*",
]

[features]
algorithm = []
arithmetic = []
blas = []
data = []
indexing = []
graphics = []
image = []
lapack = []
macros = []
random = []
signal = []
sparse = []
statistics = []
vision = []
default = ["algorithm", "arithmetic", "blas", "data", "indexing", "graphics", "image", "lapack",
"macros", "random", "signal", "sparse", "statistics", "vision"]

[dependencies]
libc = "0.2.11"
num = "0.1.32"
lazy_static = "0.2.1"

[build-dependencies]
rustc-serialize = "0.3.19"
serde_json = "1.0.0"
serde_derive = "1.0.1"
serde = "1.0.1"
rustc_version = "0.1.7"

[lib]
Expand Down
11 changes: 2 additions & 9 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,13 +18,7 @@ You can find the most recent updated documentation [here](http://arrayfire.githu

## Supported platforms

- Linux and OSX: The bindings have been tested with Rust 1.x.
- Windows: Rust 1.5 (MSVC ABI) is the first version that works with our bindings and ArrayFire library(built using MSVC compiler).

We recommend using Rust 1.5 and higher.

Rust 1.8 stabilized the traits for compound assignment operations. These are automatically enabled
based on the rust version you are using.
Linux, Windows and OSX. Rust 1.15.1 or higher is required.

## Use from Crates.io [![](http://meritbadge.herokuapp.com/arrayfire)](https://crates.io/crates/arrayfire)

Expand All @@ -37,7 +31,7 @@ first.
3. Make sure you add the path to library files to your path environment variables.
- On Linux & OSX: do `export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$AF_PATH/lib`
- On Windows: Add `%AF_PATH%\lib` to your PATH environment variable.
4. Add `arrayfire = "3.4.3"` to the dependencies section of your project's Cargo.toml file - 3.4.3
4. Add `arrayfire = "3.5.0"` to the dependencies section of your project's Cargo.toml file - 3.5.0
is the lastest version of crate.

Once step (4) is over, you should be able to use ArrayFire in your Rust project. If you find any bugs, please report them [here](https://github.com/arrayfire/arrayfire-rust/issues).
Expand Down Expand Up @@ -75,7 +69,6 @@ af_print!("Create a 5-by-3 matrix of random floats on the GPU", a);
```bash
~/p/arrayfire_rust> cargo run --example helloworld
...
running 1 test
Create a 5-by-3 matrix of random floats on the GPU
[5 3 1 1]
0.7402 0.4464 0.7762
Expand Down
2 changes: 1 addition & 1 deletion arrayfire
Submodule arrayfire updated 543 files
18 changes: 7 additions & 11 deletions build.rs
Original file line number Diff line number Diff line change
@@ -1,10 +1,13 @@
/* -- Lots of reuse from: https://github.com/alexcrichton/git2-rs/blob/master/libgit2-sys/build.rs */
extern crate rustc_serialize;
#[macro_use]
extern crate serde_derive;

extern crate serde;
extern crate serde_json;
extern crate rustc_version;

use std::env;
use std::fs;
use rustc_serialize::json;
use std::fs::OpenOptions;
use std::io::{ErrorKind, Read};
use std::path::PathBuf;
Expand All @@ -21,7 +24,7 @@ static UNIX_OCL_LIB_NAME: &'static str = "libafopencl";
static UNIX_UNI_LIB_NAME: &'static str = "libaf";

#[allow(dead_code)]
#[derive(RustcDecodable)]
#[derive(Deserialize, Debug)]
struct Config {
// Use the existing lib if it exists
use_lib: bool,
Expand Down Expand Up @@ -55,13 +58,6 @@ struct Config {
opencl_sdk: String,
}

macro_rules! t {
($e:expr) => (match $e {
Ok(n) => n,
Err(e) => fail(&format!("\n{} failed with {}\n", stringify!($e), e)),
})
}

fn fail(s: &str) -> ! {
panic!("\n{}\n\nbuild script failed, must exit now", s)
}
Expand Down Expand Up @@ -116,7 +112,7 @@ fn read_file(file_name: &std::path::PathBuf) -> String {

fn read_conf(conf_file: &std::path::PathBuf) -> Config {
let raw_conf = read_file(conf_file);
let decoded: Config = json::decode(&raw_conf).unwrap();
let decoded: Config = serde_json::from_str(&raw_conf).unwrap();
decoded
}

Expand Down
271 changes: 271 additions & 0 deletions doc/array_and_matrix_manipulation.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,271 @@
% Array and Matrix Manipulation

ArrayFire provides several different methods for manipulating arrays and matrices.
The functionality includes:

* [moddims()](#moddims) - change the dimensions of an array without changing the data
* [flat()](#flat) - flatten an array to one dimension
* [flip()](#flip) - flip an array along a dimension
* [join()](#join) - join up to 4 arrays
* [reorder()](#reorder) - changes the dimension order within the array
* [shift()](#shift) - shifts data along a dimension
* [tile()](#tile) - repeats an array along a dimension
* [transpose()](#transpose) - performs a matrix transpose

Below we provide several examples of these functions and their use.

### moddims()

The [moddims](./fn.moddims.html) function changes the dimensions of an array without
changing its data or order. Note that this function modifies only the _metadata_
associated with the array. It does not modify the content of the array.
Here is an example of moddims() converting an 8x1 array into a 2x4 and then
back to a 8x1:

```rust
a [8 1 1 1]
1.0000
2.0000
1.0000
2.0000
1.0000
2.0000
1.0000
2.0000

let new_dims = Dim4::new(&[2, 4, 1, 1]);
moddims(&a, new_dims)
[2 4 1 1]
1.0000 1.0000 1.0000 1.0000
2.0000 2.0000 2.0000 2.0000

let out = moddims(&a, a.elements(), 1, 1, 1);
[8 1 1 1]
1.0000
2.0000
1.0000
2.0000
1.0000
2.0000
1.0000
2.0000
```

### flat()

The [flat](./fn.flat.html) function flattens an array to one dimension:

```
a [3 3 1 1]
1.0000 4.0000 7.0000
2.0000 5.0000 8.0000
3.0000 6.0000 9.0000
flat(&a)
[9 1 1 1]
1.0000
2.0000
3.0000
4.0000
5.0000
6.0000
7.0000
8.0000
9.0000
```

### flip()

The [flip](./fn.flip.html) function flips the contents of an array along a
chosen dimension. In the example below, we show the 5x2 array flipped
along the zeroth (i.e. within a column) and first (e.g. across rows) axes:

```rust
a [5 2 1 1]
1.0000 6.0000
2.0000 7.0000
3.0000 8.0000
4.0000 9.0000
5.0000 10.0000

flip(a, 0) [5 2 1 1]
5.0000 10.0000
4.0000 9.0000
3.0000 8.0000
2.0000 7.0000
1.0000 6.0000

flip(a, 1) [5 2 1 1]
6.0000 1.0000
7.0000 2.0000
8.0000 3.0000
9.0000 4.0000
10.0000 5.0000
```

### join()

The [join](./fn.join.html), [join_many](./fn.join_many.html) functions can be
used to join arrays along a specific dimension.

Here is an example of how to use join an array to itself:

```rust
a [5 1 1 1]
1.0000
2.0000
3.0000
4.0000
5.0000

join(0, a, a) [10 1 1 1]
1.0000
2.0000
3.0000
4.0000
5.0000
1.0000
2.0000
3.0000
4.0000
5.0000

join(1, a, a) [5 2 1 1]
1.0000 1.0000
2.0000 2.0000
3.0000 3.0000
4.0000 4.0000
5.0000 5.0000
```

### reorder()

The [reorder](./fn.reorder.html) function modifies the order of data within an array by
exchanging data according to the change in dimensionality. The linear ordering
of data within the array is preserved.

```rust
a [2 2 3 1]
1.0000 3.0000
2.0000 4.0000

1.0000 3.0000
2.0000 4.0000

1.0000 3.0000
2.0000 4.0000


reorder(&a, 1, 0, 2)
[2 2 3 1] //equivalent to a transpose
1.0000 2.0000
3.0000 4.0000

1.0000 2.0000
3.0000 4.0000

1.0000 2.0000
3.0000 4.0000


reorder(&a, 2, 0, 1)
[3 2 2 1]
1.0000 2.0000
1.0000 2.0000
1.0000 2.0000

3.0000 4.0000
3.0000 4.0000
3.0000 4.0000
```

### shift()

The [shift](./fn.shift.html) function shifts data in a circular buffer fashion along a
chosen dimension. Consider the following example:

```rust
a [3 5 1 1]
0.0000 0.0000 0.0000 0.0000 0.0000
3.0000 4.0000 5.0000 1.0000 2.0000
3.0000 4.0000 5.0000 1.0000 2.0000

shift(&a, 0, 2 )
[3 5 1 1]
0.0000 0.0000 0.0000 0.0000 0.0000
1.0000 2.0000 3.0000 4.0000 5.0000
1.0000 2.0000 3.0000 4.0000 5.0000

shift(&a, -1, 2 )
[3 5 1 1]
1.0000 2.0000 3.0000 4.0000 5.0000
1.0000 2.0000 3.0000 4.0000 5.0000
0.0000 0.0000 0.0000 0.0000 0.0000
```

### tile()

The [tile](./fn.tile.html) function repeats an array along the specified dimension.
For example below we show how to tile an array along the zeroth and first
dimensions of an array:

```rust
a [3 1 1 1]
1.0000
2.0000
3.0000

// Repeat array a twice in the zeroth dimension
tile(&a, 2)
[6 1 1 1]
1.0000
2.0000
3.0000
1.0000
2.0000
3.0000

// Repeat array a twice along both the zeroth and first dimensions
tile(&a, 2, 2)
[6 2 1 1]
1.0000 1.0000
2.0000 2.0000
3.0000 3.0000
1.0000 1.0000
2.0000 2.0000
3.0000 3.0000

// Repeat array a twice along the first and three times along the second
// dimension.
let tile_dims = Dim4::new(&[1, 2, 3, 1]);
tile(a, tile_dims) [3 2 3 1]
1.0000 1.0000
2.0000 2.0000
3.0000 3.0000

1.0000 1.0000
2.0000 2.0000
3.0000 3.0000

1.0000 1.0000
2.0000 2.0000
3.0000 3.0000
```

### transpose()

The [transpose](./fn.transpose.html) function performs a standard matrix transpose. The input
array must have the dimensions of a 2D-matrix.

```rust
a [3 3 1 1]
1.0000 3.0000 3.0000
2.0000 1.0000 3.0000
2.0000 2.0000 1.0000

transpose(&a, False) //Second parameter to be used for conjugate transpose
[3 3 1 1]
1.0000 2.0000 2.0000
3.0000 1.0000 2.0000
3.0000 3.0000 1.0000
```
Loading

0 comments on commit 289e9dc

Please sign in to comment.