Actually allow maps and lua files to be placed within the campaign folder #1709
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Although this is documented it was not implemented.
Make both folders optional defaulting to the campaign folder.
I also restricted this to a single subfolder. If it contains anything else, i.e. a parent folder, it must be a (restricted) path as in the other path references in lua files, i.e. start with
<RTTR_...>
and do not contain upward references.I also replaced the script-strings in the test by C++11 raw strings to avoid the many backslashes and quotes that make them rather hard to read.