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mineralconfigs

Timothy C edited this page Dec 28, 2017 · 7 revisions

Description

This is a description of the table.

Table Structure

ID Type Name Description Properties Links
1 Number id The index of the entry in this table; row number. PRIMARY, UNIQUE
2 Number zoneid The Zone ID that this entry is referring to. zones.id
3 Number materialtype The Material ID that this entry is referring to. materials.id
4 Number maxnodes How many active lumps of this material can be active at once?
5 Number maxtilespernode What is the maximum amount of tiles in each lump can contain ore?
6 Number totalamountpernode Overall, within a lump, how much material is available?
7 Number minthreshold The percentage of the maximum amount that is the minimum threshold of available materials. ??? Despawn threshold ??? FOREIGN

Notes

Some definitions:

  • A lump is an ore field. The thing you hunt using the Directional Scans.
  • A tile is a singular square in the world that you click on the ground and mine from; the thing you lock on and use the Point Scanner to get ore amounts.

See Also