Version 0.2.1.0
Pre-release
Pre-release
Core
- Expression node optimizations
Scene
- Made ShaderAssignment use the shader type as an attribute name.
- Added Group::nextInPlug() method
- InteractiveRender now updates all attributes, not just shaders
UI
- Dispatcher FrameRange UI displays the value that will actually be dispatched.
- Removed unwanted horizontal padding from frameless Buttons.