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Is your feature request related to a problem? Please describe.
N/A
In UI
Initial Power Cost
Power cost calculated by initial 75k or 150k. and 100/sec x +75k or 150k time to warp
100 sec or the power cost of FTL (I forgot what that is I think its 100)
Describe the solution you'd like
One feature I would like added the feature when you warp to another planet or station; you have your power cost to warp. I would also like to see a count below that of the total power needed to complete warp since you may have a damaged single solar panel, for example, on Arges. You want to wait for storage to be full to start warping. Add a count that calculated the total power needed with a time of warp and initial cost.
Describe alternatives you've considered
N/A
Additional context
N/A
The text was updated successfully, but these errors were encountered:
The power bar in the course plot is just for the initial kick into warp, the continuous power cost of the warp is fixed and you can always know it in the power screen.
I can think on a way to add that in there for sure.
But there are other changes coming to the warp system.
Is your feature request related to a problem? Please describe.
N/A
In UI
Initial Power Cost
Power cost calculated by initial 75k or 150k. and 100/sec x +75k or 150k time to warp
100 sec or the power cost of FTL (I forgot what that is I think its 100)
Describe the solution you'd like
One feature I would like added the feature when you warp to another planet or station; you have your power cost to warp. I would also like to see a count below that of the total power needed to complete warp since you may have a damaged single solar panel, for example, on Arges. You want to wait for storage to be full to start warping. Add a count that calculated the total power needed with a time of warp and initial cost.
Describe alternatives you've considered
N/A
Additional context
N/A
The text was updated successfully, but these errors were encountered: