VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
-
Updated
Oct 1, 2024 - C#
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
Ego is a full-stack web framework written in Go, lightweight and efficient front-end component solutions, based on gin. The front-end is compiled, does not affect the back-end.
A bot that works with github-responder to revendor a Go repo on demand
An Unmaintained Go Client for Microsoft's Graph API
Getting familiar with vgo, the latest Golang package manager.
vsaur = vendorsaurus : tools for working with Go modules (AKA vgo) and vendoring
Add a description, image, and links to the vgo topic page so that developers can more easily learn about it.
To associate your repository with the vgo topic, visit your repo's landing page and select "manage topics."