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Move effect arrays #4

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iimarckus opened this issue Apr 12, 2016 · 0 comments
Open

Move effect arrays #4

iimarckus opened this issue Apr 12, 2016 · 0 comments

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@iimarckus
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From 0x3f4da0 to 0x3f54cc are 142 8‐bit arrays terminated by −1. They appear to correspond to pokecrystal’s move effect arrays, but have some changes both in used commands and command values.

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