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CMakeLists.txt
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CMakeLists.txt
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# Copyright (c) 2011-2016: G-CSC, Goethe University Frankfurt
# Author: Sebastian Reiter
#
# This file is part of UG4.
#
# UG4 is free software: you can redistribute it and/or modify it under the
# terms of the GNU Lesser General Public License version 3 (as published by the
# Free Software Foundation) with the following additional attribution
# requirements (according to LGPL/GPL v3 §7):
#
# (1) The following notice must be displayed in the Appropriate Legal Notices
# of covered and combined works: "Based on UG4 (www.ug4.org/license)".
#
# (2) The following notice must be displayed at a prominent place in the
# terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
#
# (3) The following bibliography is recommended for citation and must be
# preserved in all covered files:
# "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
# parallel geometric multigrid solver on hierarchically distributed grids.
# Computing and visualization in science 16, 4 (2013), 151-164"
# "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
# flexible software system for simulating pde based models on high performance
# computers. Computing and visualization in science 16, 4 (2013), 165-179"
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
# Name of your plugin and sources.
set(pluginName TemplatePlugin)
set(SOURCES template_plugin.cpp)
################################################################################
# The code below doesn't have to be changed (usually)
################################################################################
cmake_minimum_required(VERSION 2.6)
project(UG_PLUGIN_${pluginName})
# include the definitions and dependencies for ug-plugins.
include(${UG_ROOT_CMAKE_PATH}/ug_plugin_includes.cmake)
if(buildEmbeddedPlugins)
# add the sources to ug4's sources
EXPORTSOURCES(${CMAKE_CURRENT_SOURCE_DIR} ${SOURCES})
else(buildEmbeddedPlugins)
# create a shared library from the sources and link it against ug4.
add_library(${pluginName} SHARED ${SOURCES})
target_link_libraries (${pluginName} ug4)
endif(buildEmbeddedPlugins)