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Annotation #9

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heavyimage opened this issue Apr 23, 2018 · 0 comments
Open

Annotation #9

heavyimage opened this issue Apr 23, 2018 · 0 comments
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Annotation Shapes & Structures
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@heavyimage
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heavyimage commented Apr 23, 2018

Our annotation interface must be able to:

  • Draw points / shapes
  • Editing, moving, rotating points / shapes
  • Deleting points / shapes
  • Undoing(!)
  • Linking different shapes together in the event of overhangs / forks

This is, in my brain, heavily inspired by the 'rotoscope' node in nuke which is shown in tons of youtube videos eg this.

We also need to be able to adjust shape properties:

  • Link shapes to structures (with means of changing that link if it's incorrect)
  • Shapes will either be dot-based (tubes) or freeform-based (all other cellular structures) so there must be a means to set the radius size of the shape.
@heavyimage heavyimage changed the title Core Annotation Annotation Apr 23, 2018
@heavyimage heavyimage added the Annotation Shapes & Structures label Apr 23, 2018
@heavyimage heavyimage added this to the 1.0 milestone Apr 23, 2018
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