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Linking different shapes together in the event of overhangs / forks
This is, in my brain, heavily inspired by the 'rotoscope' node in nuke which is shown in tons of youtube videos eg this.
We also need to be able to adjust shape properties:
Link shapes to structures (with means of changing that link if it's incorrect)
Shapes will either be dot-based (tubes) or freeform-based (all other cellular structures) so there must be a means to set the radius size of the shape.
The text was updated successfully, but these errors were encountered:
Our annotation interface must be able to:
This is, in my brain, heavily inspired by the 'rotoscope' node in nuke which is shown in tons of youtube videos eg this.
We also need to be able to adjust shape properties:
The text was updated successfully, but these errors were encountered: