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Multi-user dungeon written with socket.io and nodejs

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MUD.js

Items

Param Type Required? Desc
ITEM.name string Yes Describes the full accurate name of the item, revealed once item is identified
ITEM.appearance string Yes Describes the appearance of the item, replaces ITEM.name while item is unidentified.
ITEM.id int Yes The ID number associated with the item.
ITEM.description string Yes Describes the item in detail, revealed one item is identified
ITEM.sprite string Yes Path to item sprite, 24px x 24px
ITEM.volume float Yes Volume in cubic meters
ITEM.weight float Yes Weight in kilograms
ITEM.max_quantity int No Max stack quantity (default=1)
ITEM.visibility float No Value from 0-1, with 0 being completely hidden (default=1)

TODO

  • rarity
  • import/export
  • content (other items?, text?)

Rooms

Param Type Required? Desc
ROOM.x int Yes X coordinate of the room in the world
ROOM.y int Yes Y coordinate of the room in the world
ROOM.description string Yes Description of the room when player does a look command. Object in the room are added on.
ROOM.items [int] Yes List of ITEM.ids contained in the room.
ROOM.entities [int] Yes List of ENTITIES contained in the room.
ROOM.doors {bool} Yes {n,s,e,w} True/False object with the door attachments for each direction

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Multi-user dungeon written with socket.io and nodejs

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